Other material shows that Booster’s Tower would also feature Boos, Dry Bones, and less organized pictures.Nimbus Castle would have a longer walkway and more plants.Ī beta version of Super Mario RPG was also seen at a 1995 V-Jump Festival, which also focused on the game’s programming and therefore showed off several features and various other things not meant to be accessible by normal players even by the game’s release. (It is notable that no fightable Magikoopas other than the red one thought to be Kamek would appear in the final game.) Mario would also encounter Bowser at an unknown time in Bowser’s Keep, and would be pitted against two Shy Aways during this scene. A fishin’ variety of Lakitu would be a helper in Booster’s Tower, which possessed Magikoopa door guards. It also showed that at least one Buzzer would be in Mushroom Way, and that Frogfucius’s island at Tadpole Pond would be closer and therefore accessed differently. Material from an early Nintendo Power shows that the Chancellor was once designed differently, being a more elderly-looking, gray-spotted Toad with a beard. In fact, Drill Bit appears in the game, but does not fight in any battle like a normal enemy. Looking into the coding of Super Mario RPG: Legend of the Seven Stars reveals several unused enemies (most of which seem to be unused sub-species), including a notorious one known as the Drill Bit.
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